LINE FRIENDS

Global Creative Studio

LINE FRIENDS

ABOUT
LINE FRIENDS

LINE FRIENDS began with the introduction of Sticker characters 'LINE FRIENDS' for leading Mobile messenger app LINE and its active worldwide user base of 200 million. Since then, the company has emerged as a global creative studio based on its range of exclusive Intellectual Property's(IP) including 'BT21'– characters created in collaboration with worldwide pop-sensation BTS, and Supercell's mobile hit game 'Brawl Stars', winning the hearts and minds of the youth worldwide.

LINE FRIENDS continues to partner with leading brands across the industry such as Netflix, Supercell, Tencent and Big Hit Entertainment, to create an exclusive range of media and entertainment content, proving the limitless potential of character IP’s.

CORE
BUSINESS

STOREFARM

NOTICE

LINE FRIENDS
LINE FRIENDS

Originally created as stickers for leading mobile messenger application LINE and its 200 million active users, LINE FRIENDS has expanded beyond mobile use and developed into a highly successful character brand, introducing variety of products and contents in collaboration with global partners.

BT21
BT21

Created in collaboration with global superstar BTS, BT21 is winning the hearts of millennials worldwide. It is also the first outcome of 'FRIENDS CREATORS' platform, where LINE FRIENDS team up with influential artists to create new characters for IP & content business.

ROY6
ROY6

LINE FRIENDS collaborated with Chinese
idol star Roy Wang to launch ROY6, the
second outcome of 'FRIENDS CREATORS'.
ROY6 presents a lineup of characters
whose appearance, personality,
capability and storytelling reflects
Roy Wang’s irresistible charms.

Brawl Stars
Brawl Stars

Supercell's smash-hit mobile game Brawl Stars has ventured out of the mobile screen through LINE FRIENDS' creativity and strategic know-how of characters. LINE FRIENDS, the official global licensee of Brawl Stars' character IP, expands the Brawl Stars universe further through a wide range of physical products and digital content.